<?xml version='1.0' encoding='UTF-8' standalone='yes' ?>
<map>
<int name="citiesLevel_23" value="0" />
<int name="citiesStars_94" value="0" />
<int name="citiesLevel_21" value="0" />
<int name="citiesLevel_97" value="0" />
<int name="tutorialStep_23" value="1" />
<int name="citiesConquered_103" value="0" />
<int name="citiesLevel_120" value="0" />
<int name="citiesLevel_68" value="0" />
<int name="catapultLvl" value="1" />
<int name="citiesLevel_103" value="0" />
<int name="heroLevel_1" value="0" />
<int name="generalArchersRange" value="100" />
<int name="citiesConquered_97" value="0" />
<int name="citiesConquered_112" value="0" />
<int name="unitsTechMelee_3" value="0" />
<float name="bankCheckPendingReward" value="0.0" />
<int name="citiesStars_72" value="0" />
<int name="mercenary_2" value="0" />
<string name="stationEngine_OfferPrice_4">69%2C99%C2%A0USD</string>
<int name="citiesStars_81" value="0" />
<int name="citiesLevel_85" value="0" />
<string name="stationEngine_OfferPrice_5">99%2C99%C2%A0USD</string>
<int name="citiesConquered_42" value="0" />
<int name="offerWave" value="0" />
<int name="citiesLevel_8" value="0" />
<float name="playerExp" value="14.0" />
<int name="citiesStars_13" value="0" />
<int name="citiesConquered_0" value="1" />
<int name="citiesConquered_33" value="0" />
<int name="citiesConquered_89" value="0" />
<int name="towerLvl" value="1" />
<int name="citiesStars_73" value="0" />
<int name="citiesStars_6" value="0" />
<int name="citiesStars_95" value="0" />
<int name="citiesStars_46" value="0" />
<int name="citiesConquered_115" value="0" />
<int name="citiesConquered_37" value="0" />
<int name="catapultSupportBonus" value="0" />
<string name="unity.player_sessionid">320265744865677322</string>
<int name="tutorial_mercenary_4" value="0" />
<string name="stationEngine_OfferPrice_IsoCode_5">USD</string>
<float name="stationEngine_OfferPrice_LocPrice_2" value="14.99" />
<int name="citiesConquered_1" value="1" />
<int name="citiesConquered_53" value="0" />
<int name="stationEnginePrivacyAccept" value="1" />
<int name="citiesStars_58" value="0" />
<int name="heroLevel_2" value="0" />
<int name="citiesLevel_26" value="0" />
<int name="citiesLevel_36" value="0" />
<int name="citiesConquered_60" value="0" />
<int name="citiesLevel_14" value="0" />
<int name="generalRangedDamage" value="100" />
<int name="mercenary_1" value="0" />
<int name="tutorialDefendMode" value="0" />
<int name="citiesStars_1" value="0" />
<int name="citiesConquered_84" value="0" />
<int name="citiesLevel_83" value="0" />
<int name="citiesLevel_54" value="0" />
<int name="citiesLevel_61" value="0" />
<int name="citiesStars_101" value="0" />
<int name="citiesConquered_82" value="0" />
<int name="citiesConquered_87" value="0" />
<int name="unitsTechMelee_6" value="0" />
<int name="citiesLevel_24" value="0" />
<int name="generalIncomeKill" value="100" />
<int name="hasClaimedReward" value="0" />
<int name="playerWave" value="5" />
<int name="citiesStars_8" value="0" />
<int name="greatestOfferPackPurchased" value="-1" />
<int name="generalMercenaryCost" value="100" />
<int name="citiesStars_88" value="0" />
<int name="citiesLevel_74" value="0" />
<int name="citiesLevel_25" value="0" />
<int name="unitsTechSiege_0" value="0" />
<int name="citiesLevel_92" value="0" />
<int name="citiesStars_0" value="3" />
<int name="unitsTechMelee_8" value="0" />
<int name="citiesStars_111" value="0" />
<int name="citiesLevel_56" value="0" />
<int name="unitsTechRanged_2" value="0" />
<int name="citiesLevel_119" value="0" />
<int name="archersLvl" value="1" />
<int name="citiesStars_45" value="0" />
<int name="citiesStars_30" value="0" />
<int name="citiesLevel_78" value="0" />
<int name="tutorialStep_2" value="1" />
<int name="citiesConquered_31" value="0" />
<int name="citiesLevel_104" value="0" />
<int name="unitsTechMounted_3" value="0" />
<int name="citiesStars_90" value="0" />
<int name="citiesConquered_71" value="0" />
<int name="citiesLevel_49" value="0" />
<int name="citiesConquered_17" value="0" />
<int name="generalWallHp" value="100" />
<int name="citiesConquered_79" value="0" />
<int name="tutorialStep_7" value="1" />
<int name="openedOffer" value="0" />
<int name="citiesConquered_32" value="0" />
<string name="stationEngine_OfferPrice_IsoCode_4">USD</string>
<int name="tutorialStep_1" value="1" />
<float name="stationEngine_OfferPrice_LocPrice_1" value="6.99" />
<int name="citiesStars_40" value="0" />
<int name="citiesConquered_117" value="0" />
<int name="unitsTechMounted_0" value="0" />
<int name="citiesLevel_114" value="0" />
<int name="citiesStars_60" value="0" />
<int name="citiesConquered_27" value="0" />
<int name="citiesStars_62" value="0" />
<int name="citiesStars_71" value="0" />
<string name="stationEngine_IapPrice_3">19%2C99%C2%A0USD</string>
<int name="citiesConquered_62" value="0" />
<int name="citiesStars_44" value="0" />
<int name="currentOfferWave" value="0" />
<int name="mercenary_8" value="0" />
<int name="citiesStars_15" value="0" />
<int name="tutorial_mercenary_5" value="0" />
<int name="tutorialStep_16" value="1" />
<int name="unitsTechSpear_6" value="0" />
<int name="citiesConquered_75" value="0" />
<int name="currentChallengeWave" value="0" />
<int name="citiesStars_43" value="0" />
<int name="citiesLevel_59" value="0" />
<int name="citiesStars_56" value="0" />
<int name="citiesConquered_6" value="0" />
<int name="citiesLevel_107" value="0" />
<int name="weekliesCompleted" value="0" />
<int name="citiesLevel_31" value="0" />
<string name="stationEngine_OfferPrice_IsoCode_2">USD</string>
<int name="tutorialStep_15" value="1" />
<int name="citiesLevel_98" value="0" />
<int name="offerIndex" value="0" />
<int name="citiesConquered_61" value="0" />
<int name="citiesConquered_15" value="0" />
<int name="citiesStars_10" value="0" />
<int name="newMission" value="0" />
<int name="citiesConquered_8" value="0" />
<int name="firstTimeGPGKey" value="0" />
<int name="citiesConquered_108" value="0" />
<int name="citiesConquered_21" value="0" />
<int name="citiesConquered_2" value="0" />
<int name="citiesConquered_38" value="0" />
<string name="stationEngine_OfferPrice_IsoCode_1">USD</string>
<int name="citiesLevel_106" value="0" />
<int name="lastOffer" value="0" />
<int name="citiesLevel_66" value="0" />
<int name="generalPowersWarCry" value="100" />
<int name="citiesStars_35" value="0" />
<int name="citiesStars_50" value="0" />
<string name="I2%20Language">Italian</string>
<int name="citiesStars_32" value="0" />
<int name="tutorialStep_12" value="1" />
<int name="citiesLevel_87" value="0" />
<int name="citiesConquered_110" value="0" />
<string name="stationEngine_IapPrice_1">4%2C99%C2%A0USD</string>
<int name="citiesConquered_3" value="0" />
<int name="generalExperienceKill" value="100" />
<int name="citiesConquered_99" value="0" />
<int name="citiesLevel_50" value="0" />
<string name="stationEngine_IapPrice_4">49%2C99%C2%A0USD</string>
<int name="citiesConquered_69" value="0" />
<int name="mercenary_3" value="0" />
<int name="citiesConquered_80" value="0" />
<int name="mercenary_0" value="0" />
<int name="citiesStars_80" value="0" />
<int name="citiesLevel_1" value="4" />
<int name="citiesLevel_17" value="0" />
<int name="citiesStars_17" value="0" />
<int name="iapIndex" value="0" />
<int name="citiesLevel_77" value="0" />
<int name="citiesConquered_98" value="0" />
<int name="tutorialBank" value="0" />
<int name="citiesLevel_79" value="0" />
<int name="citiesLevel_3" value="0" />
<int name="citiesStars_79" value="0" />
<int name="citiesStars_41" value="0" />
<int name="citiesConquered_4" value="0" />
<float name="playerMoney" value="1.0E10" />
<int name="citiesStars_34" value="0" />
<int name="unitsTechSiege_2" value="0" />
<int name="citiesConquered_118" value="0" />
<int name="lastVersionMajor" value="1" />
<int name="currentOfferRatio" value="28" />
<int name="citiesLevel_102" value="0" />
<int name="heroLevel_3" value="0" />
<int name="towerAmmoSmallLvl" value="1" />
<int name="generalHeroDamage" value="100" />
<int name="playerVictoriesMap" value="1" />
<int name="citiesConquered_51" value="0" />
<int name="showInterstitial" value="16" />
<int name="citiesLevel_35" value="0" />
<int name="citiesStars_28" value="0" />
<int name="citiesStars_69" value="0" />
<string name="stationEngine_IapCurrency_1">USD</string>
<int name="citiesConquered_39" value="0" />
<int name="citiesStars_92" value="0" />
<int name="citiesStars_4" value="0" />
<int name="citiesLevel_11" value="0" />
<int name="generalArchersDamage" value="100" />
<int name="tutorialStep_27" value="1" />
<float name="ChallengeConditionSavedValue" value="0.0" />
<int name="tutorialSpecialArmy" value="0" />
<int name="citiesLevel_16" value="0" />
<int name="citiesConquered_66" value="0" />
<int name="unitsTechMelee_1" value="0" />
<int name="citiesStars_110" value="0" />
<int name="citiesStars_57" value="0" />
<string name="stationEngine_OfferPrice_6">49%2C99%C2%A0USD</string>
<int name="heroHealthBonus" value="0" />
<int name="citiesStars_48" value="0" />
<int name="citiesLevel_48" value="0" />
<int name="citiesStars_42" value="0" />
<int name="unitsTechMounted_1" value="0" />
<int name="heroLevel_6" value="0" />
<int name="citiesStars_64" value="0" />
<int name="tutorialStep_4" value="1" />
<int name="citiesLevel_84" value="0" />
<int name="citiesLevel_7" value="0" />
<int name="citiesStars_77" value="0" />
<string name="stationEngine_IapPrice_2">9%2C99%C2%A0USD</string>
<string name="nextTimeSecondOfferChanges">5249104653827882440</string>
<int name="generalMeleeDamage" value="100" />
<int name="citiesLevel_75" value="0" />
<int name="citiesStars_16" value="0" />
<int name="citiesConquered_81" value="0" />
<int name="citiesStars_120" value="0" />
<int name="generalPowersArchersShower" value="100" />
<int name="citiesStars_23" value="0" />
<int name="citiesLevel_117" value="0" />
<int name="citiesConquered_34" value="0" />
<int name="citiesStars_29" value="0" />
<int name="vipUser" value="1" />
<int name="citiesStars_75" value="0" />
<int name="citiesLevel_65" value="0" />
<int name="citiesStars_104" value="0" />
<int name="citiesLevel_33" value="0" />
<int name="citiesLevel_20" value="0" />
<int name="tutorialStep_25" value="1" />
<int name="citiesStars_118" value="0" />
<int name="ChallengeTutorialDone" value="0" />
<int name="citiesStars_9" value="0" />
<float name="offerTimeLeft" value="0.0" />
<int name="unitsTechSpear_3" value="0" />
<int name="citiesStars_11" value="0" />
<string name="stationEngine_IapCurrency_3">USD</string>
<int name="catapultAmmoBigLvl" value="1" />
<int name="citiesLevel_115" value="0" />
<string name="stationEngine_IapCurrency_5">USD</string>
<int name="citiesConquered_44" value="0" />
<int name="citiesConquered_85" value="0" />
<int name="citiesConquered_7" value="0" />
<int name="citiesConquered_19" value="0" />
<int name="citiesStars_84" value="0" />
<int name="Screenmanager%20Resolution%20Height" value="800" />
<int name="heroSelected_0" value="0" />
<int name="citiesLevel_118" value="0" />
<int name="citiesLevel_81" value="0" />
<string name="unity.cloud_userid">1bacd1017de844687b7e6a9d07218ae0</string>
<int name="citiesConquered_24" value="0" />
<int name="citiesStars_47" value="0" />
<int name="citiesConquered_49" value="0" />
<int name="citiesStars_93" value="0" />
<int name="tutorialStep_18" value="1" />
<int name="generalIncomeColony" value="100" />
<int name="citiesConquered_16" value="0" />
<int name="citiesConquered_26" value="0" />
<int name="citiesConquered_92" value="0" />
<int name="citiesStars_2" value="0" />
<int name="citiesLevel_43" value="0" />
<int name="citiesConquered_73" value="0" />
<int name="citiesLevel_19" value="0" />
<int name="tutorial_mercenary_2" value="0" />
<int name="wallLvl" value="3" />
<int name="citiesLevel_18" value="0" />
<string name="selectedLanguage"></string>
<int name="citiesConquered_67" value="0" />
<int name="citiesStars_99" value="0" />
<int name="generalHeroHealth" value="100" />
<int name="citiesLevel_57" value="0" />
<int name="citiesConquered_25" value="0" />
<int name="citiesLevel_67" value="0" />
<int name="citiesStars_22" value="0" />
<int name="tutorial_mercenary_1" value="0" />
<int name="rateReminder" value="0" />
<int name="citiesStars_49" value="0" />
<int name="citiesConquered_94" value="0" />
<int name="tutorialStep_19" value="1" />
<string name="stationEngine_OfferPrice_3">24%2C99%C2%A0USD</string>
<int name="citiesStars_76" value="0" />
<string name="stationEngine_OfferPrice_IsoCode_0">USD</string>
<int name="unitsTechSpear_4" value="0" />
<int name="citiesConquered_91" value="0" />
<int name="playerLevel" value="200" />
<int name="citiesStars_70" value="0" />
<float name="playTime" value="3862.4412" />
<int name="citiesConquered_43" value="0" />
<int name="tutorialStep_5" value="1" />
<int name="unitsTechSpear_2" value="0" />
<int name="citiesLevel_90" value="0" />
<int name="playerExpPoints" value="1500" />
<int name="citiesConquered_56" value="0" />
<int name="tutorialStep_8" value="1" />
<int name="unitsTechMelee_5" value="0" />
<int name="citiesStars_59" value="0" />
<int name="citiesStars_83" value="0" />
<int name="unitsTechMelee_9" value="0" />
<int name="citiesLevel_72" value="0" />
<int name="videosSeen" value="0" />
<string name="stationEngine_OfferPrice_IsoCode_3">USD</string>
<int name="citiesLevel_58" value="0" />
<int name="citiesLevel_95" value="0" />
<int name="citiesStars_105" value="0" />
<int name="citiesConquered_64" value="0" />
<int name="citiesLevel_101" value="0" />
<int name="wallHealthBonus" value="0" />
<string name="stationEngine_OfferPrice_IsoCode_6">USD</string>
<int name="citiesLevel_37" value="0" />
<int name="citiesLevel_42" value="0" />
<int name="citiesStars_19" value="0" />
<float name="stationEngine_OfferPrice_LocPrice_6" value="49.99" />
<int name="towerAmmo_3" value="0" />
<int name="towerAmmoBigLvl" value="1" />
<int name="tutorial_mercenary_3" value="0" />
<int name="citiesConquered_70" value="0" />
<int name="citiesLevel_88" value="0" />
<int name="playerGems" value="999999999" />
<int name="towerAmmo_1" value="0" />
<int name="secondOfferId" value="3" />
<int name="heroLevel_0" value="0" />
<int name="citiesConquered_14" value="0" />
<string name="unity.player_session_count">1</string>
<int name="citiesConquered_57" value="0" />
<int name="citiesConquered_77" value="0" />
<int name="citiesConquered_30" value="0" />
<int name="unitsTechRanged_3" value="0" />
<int name="fixedCurrentChallenge" value="-1" />
<int name="citiesConquered_90" value="0" />
<int name="heroLevel_4" value="0" />
<int name="citiesConquered_36" value="0" />
<int name="tutorialStep_10" value="1" />
<int name="citiesLevel_52" value="0" />
<int name="citiesConquered_28" value="0" />
<int name="citiesLevel_62" value="0" />
<int name="citiesConquered_95" value="0" />
<int name="citiesConquered_111" value="0" />
<int name="citiesLevel_22" value="0" />
<int name="citiesLevel_116" value="0" />
<int name="citiesStars_5" value="0" />
<int name="unitsTechMelee_0" value="1" />
<int name="playerVictories" value="4" />
<int name="citiesStars_113" value="0" />
<int name="citiesStars_33" value="0" />
<int name="citiesLevel_63" value="0" />
<int name="citiesConquered_40" value="0" />
<int name="citiesConquered_54" value="0" />
<int name="citiesStars_67" value="0" />
<int name="generalPowersCatapultsShower" value="100" />
<int name="firstTime" value="0" />
<int name="tutorialStep_17" value="1" />
<int name="citiesStars_112" value="0" />
<int name="unitsTechMelee_2" value="0" />
<int name="tutorialStep_3" value="1" />
<int name="citiesStars_27" value="0" />
<int name="tutorialStep_14" value="1" />
<int name="citiesLevel_113" value="0" />
<int name="towerAmmo_5" value="0" />
<int name="citiesConquered_104" value="0" />
<int name="tavernNotification" value="1" />
<int name="challengesCompleted" value="0" />
<int name="citiesStars_82" value="0" />
<int name="citiesLevel_91" value="0" />
<int name="citiesLevel_89" value="0" />
<int name="citiesConquered_47" value="0" />
<int name="catapultAmmoSmallLvl" value="1" />
<int name="citiesStars_61" value="0" />
<int name="citiesLevel_64" value="0" />
<int name="citiesConquered_120" value="0" />
<int name="citiesLevel_28" value="0" />
<int name="unitsTechRanged_4" value="0" />
<int name="challengeActive" value="0" />
<int name="citiesLevel_13" value="0" />
<int name="towerDamageBonus" value="0" />
<int name="citiesStars_53" value="0" />
<int name="Screenmanager%20Resolution%20Width" value="1280" />
<int name="citiesConquered_48" value="0" />
<string name="stationEngine_OfferPrice_2">14%2C99%C2%A0USD</string>
<int name="citiesConquered_119" value="0" />
<int name="citiesStars_65" value="0" />
<int name="citiesLevel_46" value="0" />
<int name="citiesLevel_30" value="0" />
<int name="citiesStars_66" value="0" />
<int name="citiesLevel_6" value="0" />
<int name="citiesLevel_12" value="0" />
<int name="citiesConquered_29" value="0" />
<int name="citiesStars_31" value="0" />
<int name="citiesStars_36" value="0" />
<int name="citiesLevel_76" value="0" />
<int name="citiesLevel_94" value="0" />
<int name="tutorialStep_21" value="1" />
<int name="citiesConquered_9" value="0" />
<int name="citiesLevel_96" value="0" />
<string name="stationEngine_IapCurrency_0">USD</string>
<int name="citiesConquered_45" value="0" />
<int name="ChallengeInvertInput" value="0" />
<string name="stationEngineCountryCode">AL</string>
<float name="bankCheckColoniesIncome" value="5.0" />
<int name="citiesConquered_114" value="0" />
<string name="stationEngine_IapCurrency_4">USD</string>
<int name="citiesLevel_108" value="0" />
<int name="towerAmmo_0" value="1" />
<int name="tutorialSpecialElephants" value="0" />
<int name="citiesLevel_4" value="0" />
<int name="citiesConquered_76" value="0" />
<int name="citiesLevel_32" value="0" />
<int name="citiesLevel_73" value="0" />
<int name="citiesConquered_83" value="0" />
<int name="citiesStars_109" value="0" />
<int name="citiesConquered_88" value="0" />
<string name="stationEngine_IapPrice_5">99%2C99%C2%A0USD</string>
<int name="unitsTechSiege_1" value="0" />
<int name="citiesConquered_109" value="0" />
<int name="citiesConquered_10" value="0" />
<int name="citiesConquered_116" value="0" />
<int name="generalSiegeDamage" value="100" />
<int name="citiesLevel_47" value="0" />
<int name="catapultAmmo_0" value="0" />
<int name="citiesLevel_5" value="0" />
<int name="citiesConquered_52" value="0" />
<int name="citiesConquered_13" value="0" />
<int name="citiesLevel_86" value="0" />
<int name="citiesStars_12" value="0" />
<int name="citiesLevel_34" value="0" />
<int name="citiesLevel_27" value="0" />
<int name="citiesStars_98" value="0" />
<int name="citiesConquered_86" value="0" />
<int name="citiesStars_39" value="0" />
<int name="heroSelected_1" value="0" />
<int name="citiesConquered_41" value="0" />
<int name="citiesLevel_112" value="0" />
<int name="citiesStars_86" value="0" />
<int name="citiesStars_119" value="0" />
<int name="citiesStars_63" value="0" />
<int name="citiesStars_107" value="0" />
<int name="tutorialStep_9" value="1" />
<int name="citiesLevel_0" value="0" />
<int name="citiesStars_87" value="0" />
<int name="citiesConquered_23" value="0" />
<string name="stationEngine_IapCurrency_2">USD</string>
<int name="cardWasDrawedKey" value="1" />
<int name="citiesStars_54" value="0" />
<int name="citiesConquered_22" value="0" />
<int name="citiesLevel_44" value="0" />
<int name="citiesConquered_50" value="0" />
<int name="citiesConquered_35" value="0" />
<float name="stationEngine_OfferPrice_LocPrice_0" value="2.99" />
<int name="siegeHealthBonus" value="0" />
<int name="citiesLevel_45" value="0" />
<int name="citiesConquered_20" value="0" />
<int name="citiesStars_21" value="0" />
<int name="tutorialStep_11" value="1" />
<int name="citiesLevel_60" value="0" />
<int name="unitsTechSiege_3" value="0" />
<string name="stationEngine_IapPrice_0">0%2C99%C2%A0USD</string>
<int name="citiesConquered_58" value="0" />
<string name="stationEngine_OfferPrice_1">6%2C99%C2%A0USD</string>
<int name="ChallengeConditionSavedValueInt" value="0" />
<int name="citiesStars_68" value="0" />
<int name="unitsTechMounted_2" value="0" />
<int name="citiesLevel_39" value="0" />
<float name="stationEngine_OfferPrice_LocPrice_3" value="24.99" />
<int name="citiesConquered_100" value="0" />
<int name="tutorialStep_0" value="1" />
<int name="citiesStars_24" value="0" />
<int name="citiesLevel_93" value="0" />
<int name="citiesConquered_107" value="0" />
<int name="catapultDamageBonus" value="0" />
<int name="citiesStars_91" value="0" />
<int name="unitsTechSpear_5" value="0" />
<int name="citiesLevel_2" value="0" />
<int name="citiesLevel_41" value="0" />
<int name="citiesStars_89" value="0" />
<int name="unitsTechRanged_1" value="0" />
<int name="citiesLevel_111" value="0" />
<int name="citiesStars_52" value="0" />
<int name="mercenary_5" value="0" />
<int name="tutorial_mercenary_6" value="0" />
<int name="citiesStars_103" value="0" />
<int name="citiesLevel_71" value="0" />
<int name="generalSiegeHealth" value="100" />
<int name="citiesStars_55" value="0" />
<int name="citiesLevel_69" value="0" />
<int name="citiesLevel_70" value="0" />
<int name="citiesStars_116" value="0" />
<int name="citiesConquered_65" value="0" />
<int name="citiesConquered_113" value="0" />
<int name="Screenmanager%20Is%20Fullscreen%20mode" value="0" />
<int name="citiesLevel_110" value="0" />
<int name="citiesStars_96" value="0" />
<string name="firstLoadingComplete">firstLoadingComplete</string>
<int name="dailiesCompleted" value="0" />
<int name="tutorial_mercenary_0" value="0" />
<int name="towerAmmo_2" value="0" />
<float name="DailyChallengeTimer" value="86400.0" />
<int name="lastVersionMinor" value="4" />
<int name="tutorialStep_20" value="1" />
<int name="heroLevel_5" value="0" />
<int name="citiesConquered_5" value="0" />
<int name="citiesConquered_59" value="0" />
<int name="citiesConquered_106" value="0" />
<int name="citiesConquered_78" value="0" />
<int name="citiesStars_106" value="0" />
<int name="citiesStars_18" value="0" />
<int name="citiesStars_115" value="0" />
<int name="mercenary_6" value="0" />
<int name="tutorialStep_22" value="1" />
<int name="tutorialStep_26" value="1" />
<int name="citiesLevel_15" value="0" />
<int name="citiesConquered_105" value="0" />
<int name="unitsTechMelee_7" value="0" />
<int name="citiesLevel_53" value="0" />
<int name="citiesConquered_55" value="0" />
<int name="citiesStars_37" value="0" />
<int name="citiesConquered_72" value="0" />
<int name="catapultAmmo_1" value="0" />
<int name="citiesStars_78" value="0" />
<int name="citiesConquered_18" value="0" />
<int name="unitsTechSpear_0" value="0" />
<string name="stationEngine_OfferPrice_0">2%2C99%C2%A0USD</string>
<int name="citiesStars_25" value="0" />
<int name="citiesConquered_68" value="0" />
<int name="citiesStars_117" value="0" />
<int name="bankLvl" value="-1" />
<int name="citiesConquered_93" value="0" />
<int name="citiesStars_108" value="0" />
<int name="citiesStars_14" value="0" />
<int name="generalSpawnCooldown" value="100" />
<int name="unitsTechSpear_1" value="0" />
<int name="citiesStars_102" value="0" />
<int name="hasWonDaily" value="0" />
<int name="generalCatapultDamage" value="100" />
<int name="generalTowerDamage" value="100" />
<float name="stationEngine_OfferPrice_LocPrice_4" value="69.99" />
<string name="StationTimeManagerLastLoginTimestamp">1606224004.93191</string>
<int name="citiesStars_38" value="0" />
<int name="citiesStars_114" value="0" />
<int name="citiesLevel_99" value="0" />
<int name="citiesConquered_101" value="0" />
<int name="mercenary_4" value="0" />
<int name="tutorial_mercenary_7" value="0" />
<int name="citiesLevel_40" value="0" />
<int name="towerAmmo_4" value="0" />
<int name="citiesStars_26" value="0" />
<int name="tutorial_mercenary_8" value="0" />
<int name="citiesStars_85" value="0" />
<int name="citiesStars_51" value="0" />
<int name="citiesLevel_82" value="0" />
<int name="tutorialStep_24" value="1" />
<int name="__UNITY_PLAYERPREFS_VERSION__" value="1" />
<int name="citiesConquered_96" value="0" />
<int name="bankCheckLevel" value="-1" />
<int name="citiesStars_3" value="0" />
<int name="citiesStars_20" value="0" />
<int name="citiesLevel_29" value="0" />
<int name="citiesLevel_51" value="0" />
<int name="citiesConquered_11" value="0" />
<int name="citiesStars_74" value="0" />
<int name="playerCards" value="0" />
<int name="citiesLevel_105" value="0" />
<float name="stationEngine_OfferPrice_LocPrice_5" value="99.99" />
<int name="citiesConquered_63" value="0" />
<int name="citiesConquered_46" value="0" />
<int name="citiesLevel_80" value="0" />
<int name="citiesLevel_9" value="0" />
<int name="citiesStars_100" value="0" />
<int name="citiesConquered_74" value="0" />
<int name="citiesStars_97" value="0" />
<int name="tutorialStep_13" value="1" />
<int name="citiesLevel_38" value="0" />
<int name="citiesLevel_109" value="0" />
<int name="citiesLevel_10" value="0" />
<int name="ratedGame" value="0" />
<int name="citiesLevel_100" value="0" />
<int name="lastVersionMicro" value="61" />
<int name="citiesStars_7" value="0" />
<int name="unitsTechMelee_4" value="0" />
<int name="citiesLevel_55" value="0" />
<int name="mercenary_7" value="0" />
<int name="citiesConquered_12" value="0" />
<int name="tutorialStep_6" value="1" />
<string name="bankCheckTimeStamp">1606224004.93191</string>
<int name="unitsTechRanged_0" value="0" />
<int name="citiesConquered_102" value="0" />
<int name="isAdFree" value="1" />
</map>
